implementing more native functions
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3
samples/native_power.lox
Normal file
3
samples/native_power.lox
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@ -0,0 +1,3 @@
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print power(str2num("3"),str2num("3"));
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print str2num("3") + str2num("4");
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64
src/native.zig
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64
src/native.zig
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@ -0,0 +1,64 @@
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const std = @import("std");
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const Obj = @import("./object.zig").Obj;
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const Value = @import("./values.zig").Value;
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const VM = @import("./vm.zig").VM;
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pub fn clock(vm: *VM, arg_count: usize, args: []Value) Value {
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_ = vm;
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_ = arg_count;
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_ = args;
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const ts = std.time.milliTimestamp();
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return Value.number_val(@floatFromInt(ts));
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}
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pub fn power(vm: *VM, arg_count: usize, args: []Value) Value {
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_ = vm;
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if (arg_count != 2) {
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std.debug.print("power() is expecting 2 arguments.\n", .{});
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return Value.nil_val();
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}
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if (!args[0].is_number() or !args[0].is_number()) {
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std.debug.print("args must be numbers.\n", .{});
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return Value.nil_val();
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}
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const result_f64: f64 = std.math.pow(f64, args[0].as_number(), args[1].as_number());
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return Value.number_val(result_f64);
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}
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pub fn str2num(vm: *VM, arg_count: usize, args: []Value) Value {
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_ = vm;
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if (arg_count != 1 or !args[0].is_string()) {
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std.debug.print("str2num() is expecting 1 string argument.\n", .{});
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return Value.nil_val();
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}
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const result = std.fmt.parseFloat(f64, args[0].as_cstring()) catch {
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std.debug.print("invalid string for number.\n", .{});
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return Value.nil_val();
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};
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return Value.number_val(result);
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}
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pub fn num2str(vm: *VM, arg_count: usize, args: []Value) Value {
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if (arg_count != 1 or !args[0].is_number()) {
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std.debug.print("num2str() is expecting 1 number argument.\n", .{});
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return Value.nil_val();
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}
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const str = std.fmt.allocPrint(vm.allocator, "{d}", .{args[0].as_number()}) catch {
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std.debug.print("unable to convert number to string.\n", .{});
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return Value.nil_val();
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};
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const result = Obj.String.new(vm.allocator, str);
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return Value.obj_val(result);
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}
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@ -4,6 +4,7 @@ const Allocator = std.mem.Allocator;
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const Chunk = @import("./chunk.zig").Chunk;
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const Value = @import("./values.zig").Value;
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const VM = @import("./vm.zig").VM;
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const compute_hash = @import("./utils.zig").compute_hash;
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@ -13,7 +14,7 @@ pub const ObjType = enum {
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Native,
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};
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pub const NativeFn = *const fn (arg_count: usize, args: []Value) Value;
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pub const NativeFn = *const fn (vm: *VM, arg_count: usize, args: []Value) Value;
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pub const Obj = struct {
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kind: ObjType,
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16
src/vm.zig
16
src/vm.zig
@ -12,6 +12,8 @@ const ObjType = @import("./object.zig").ObjType;
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const NativeFn = @import("./object.zig").NativeFn;
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const Table = @import("./table.zig").Table;
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const natives = @import("./native.zig");
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const compile = @import("./compile.zig").compile;
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const compute_hash = @import("./utils.zig").compute_hash;
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@ -56,7 +58,9 @@ pub const VM = struct {
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}
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pub fn init_vm(self: *VM) void {
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self.define_native("clock", clock_native);
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self.define_native("clock", natives.clock);
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self.define_native("power", natives.power);
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self.define_native("str2num", natives.str2num);
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}
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pub fn destroy(self: *VM) void {
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@ -386,8 +390,9 @@ pub const VM = struct {
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ObjType.Native => {
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const native_obj: *Obj.Native = callee.as_obj().as_native();
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const value = native_obj.native(
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self,
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arg_count,
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self.stack[self.current_frame().slots_idx - arg_count .. self.current_frame().slots_idx],
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self.stack[self.stack_top - arg_count .. self.stack_top],
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);
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self.stack_top -= arg_count + 1;
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_ = try self.push(value);
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@ -431,11 +436,4 @@ pub const VM = struct {
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_ = self.pop();
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_ = self.pop();
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}
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pub fn clock_native(arg_count: usize, args: []Value) Value {
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const ts = std.time.milliTimestamp();
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_ = arg_count;
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_ = args;
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return Value.number_val(@floatFromInt(ts));
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}
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};
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